
December 15 - December 15, 2026
International Conference on Cyberworlds
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Overview
Cyberworlds 2026 invites original, unpublished research contributions across intelligent, immersive, secure, and human-centred cyberworld systems and applications. Cyberworlds are advanced digital environments that transform how people interact, communicate, collaborate, conduct business, and access information globally. They integrate artificial intelligence and machine learning, visual and interactive computing, extended reality, cognitive human-machine interaction, cybersecurity, and emerging quantum technologies to support shared virtual experiences, digital communities, and complex cyber-physical systems. Cyberworlds 2026 (CW26) provides an international forum for researchers and practitioners to present advances in theory, systems, and applications shaping the next generation of intelligent, immersive, secure, and human-centred cyberworlds. As the 25th edition of the conference series, organised annually since 2002, CW26 continues to foster interdisciplinary collaboration and innovation in shared digital environments and cyberspace. Relevant topics include, but are not limited to: AI and Machine Learning, Virtual and Augmented Reality, Visual and Interactive Computing, Cognitive Human-Machine Interaction, Cybersecurity for Cyberworlds, Quantum Computing for Cyberworlds. Submission categories include full paper (up to 8 pages), short paper (up to 4 pages), and poster paper (up to 2 pages), including references. Papers must be written in good English, carefully proofread, and formatted to A4 following IEEE Manuscript Templates for Conference Proceedings. Reviewing is double-blind. By submitting a paper, authors confirm that the paper represents original, previously unpublished work, and that if accepted, at least one author will register for the conference and present the paper/poster. As in past Cyberworlds conferences, the conference proceedings with all accepted papers will be published by IEEE Computer Society Conference Publishing Services (CPS).
Call for papers
Cyberworlds 2026 invites original, unpublished research contributions across intelligent, immersive, secure, and human-centred cyberworld systems and applications. Cyberworlds are advanced digital environments that transform how people interact, communicate, collaborate, conduct business, and access information globally. They integrate artificial intelligence and machine learning, visual and interactive computing, extended reality, cognitive human-machine interaction, cybersecurity, and emerging quantum technologies to support shared virtual experiences, digital communities, and complex cyber-physical systems. Cyberworlds 2026 (CW26) provides an international forum for researchers and practitioners to present advances in theory, systems, and applications shaping the next generation of intelligent, immersive, secure, and human-centred cyberworlds. As the 25th edition of the conference series, organised annually since 2002, CW26 continues to foster interdisciplinary collaboration and innovation in shared digital environments and cyberspace. Relevant topics include, but are not limited to: AI and Machine Learning, Virtual and Augmented Reality, Visual and Interactive Computing, Cognitive Human-Machine Interaction, Cybersecurity for Cyberworlds, Quantum Computing for Cyberworlds. Submission categories include full paper (up to 8 pages), short paper (up to 4 pages), and poster paper (up to 2 pages), including references. Papers must be written in good English, carefully proofread, and formatted to A4 following IEEE Manuscript Templates for Conference Proceedings. Reviewing is double-blind. By submitting a paper, authors confirm that the paper represents original, previously unpublished work, and that if accepted, at least one author will register for the conference and present the paper/poster. As in past Cyberworlds conferences, the conference proceedings with all accepted papers will be published by IEEE Computer Society Conference Publishing Services (CPS).
Important Dates
Conference Dates
Conference Date
December 15, 2026
- October 14, 2025 - October 16, 2025
Source Rank
Source: CORE2023
Rank: C
Field of Research: Graphics, augmented reality and games, Human-centred computing, Computer vision and multimedia computation