
June 08 - June 08, 2026
Eurographics Symposium on Parallel Graphics and Visualization
No followers yet.
Overview
The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV 2025) aims to foster exchange on leveraging and defining new trends in parallel graphics and visualization, addressing the needs arising from multi-core CPUs, GPUs, and cluster systems. The event will take place on June 2, 2025, in Luxembourg City, Luxembourg, and is co-located with EuroVis 2025. The symposium seeks papers on graphics and visualization involving parallel computing or focusing on very large data sets.
Call for Papers
The Eurographics Symposium on Parallel Graphics and Visualization (EGPGV) aims to foster the exchange of experiences and knowledge on leveraging and defining new trends in parallel graphics and visualization. This area is important due to the widespread availability of multi-core CPUs, GPUs, and cluster systems. Computationally demanding and data-intensive applications in graphics and visualization are strongly affected by this trend and require novel, efficient parallel solutions.
EGPGV 2025 will take place on June 2, 2025, and will be co-located with EuroVis 2025, held June 2 to June 6, 2025, in Luxembourg City, Luxembourg.
The proceedings of EGPGV will be published in the Eurographics Proceedings Series and the Eurographics Digital Library.
EGPGV seeks papers on graphics and visualization that involve parallel computing and/or focus on very large data sets. Papers on techniques, data structures, algorithms, systems, and applications are welcomed. Parallel computing includes high-performance computing and cloud environments, (multi-)GPU computing and heterogeneous, hybrid architectures, and shared and/or distributed memory architectures. Further, papers focused on processing very large data sets (either for visualization or graphics) are welcomed, even if they do not have a particular focus on parallelism.
Symposium Topics
Typical symposium topics include:
- Computationally and data-intensive rendering
- Scientific visualization (e.g., volume, flow, and tensor visualization)
- Machine learning as applied to parallel graphics, visualization, and/or large data analytics
- Information visualization and visual analytics
- In situ analytics and in situ visualization
- Out-of-core processing of large data sets for visualization or graphics
- Simulations for virtual environments (physics-based animation, collision detection, acoustics)
- Mesh processing, level-of-detail, and geometric methods
- Visual computing (image- and video-based rendering, image processing and exploitation, segmentation)
- Scheduling, memory management, and data coherence
- Parallelization approaches and algorithms, such as MapReduce
- Database-related methods, algorithms or approaches, and query-based visualization
- Advanced hardware for data handling or visualization
- Large and high-resolution displays, virtual environments
- Scientific, engineering, and industrial applications
- Data analytics on large scientific data sets
General Categories
In general, appropriate topics for the symposium fall into one of four categories:
- parallel graphics
- rendering of very large data sets
- parallel visualization and analytics
- processing of large data sets for visualization or analytics
Submission Types
- Full Papers (8 to 10 pages) in Eurographics format (+1 page for references)
- Short Papers (up to 4 pages) in Eurographics format (+1 page for references)
Important Dates
- Abstract Deadline: February 17, 2025 (extended!)
- Paper Deadline: February 24, 2025 (extended!)
- Notification of Acceptance: March 25, 2025
For more information, please don’t hesitate to contact the Program Co-Chairs via papers@egpgv.org.
EGPGV Leadership
- Symposium Chair: Guido Reina, University of Stuttgart, Germany
- Program Co-Chair: Silvio Rizzi, Argonne National Laboratory, USA
- Program Co-Chair: Charles Gueunet, Kitware, France
Conference Dates
Conference Date
June 8, 2026
- June 2, 2025
Submission
Paper Submission
NEWFebruary 13, 2026
Notification
Notification Date
NEWApril 21, 2026
Camera-Ready
Camera Ready
NEWMay 10, 2026
Source Rank
Source: CORE2023
Rank: C
Field of Research: Graphics, augmented reality and games, Computer vision and multimedia computation